of CS6 products use an update manager called Adobe Application Manager, or AAM.You can also download and install updates directly from the Adobe website.Otherwise the script will not be able to set the correct x, y and rotation.- text - the text that will be displayed- radius - the radius of the circle- start Angle - the angle where the text will start from- end Angle - the angle where the text will stop- direction - Curved Text. DIRECTION_DOWN- text Format - the Text Format object which will be used (you should at least set the font property at least)For better understanding of the start and end angle please check the following diagram: . var tf: Text Format = new Text Format(); = "Verdana"; = 15; tf.color = 0x000000; var radius: Number = 100; var start Angle: Number = -60; var end Angle: Number = 60; var direction: String = Curved Text. So the script needs a little bit more work to be a perfect one.DIRECTION_UP; var text: Curved Text = new Curved Text("text here", radius, start Angle, end Angle, direction, tf); Curve = true; Letter Border = true; text.draw(); add Child(text); . What we can do is to create as many Text Field objects as the letters that we have and set their position and rotation. If you play for a while with the example above you will see that some of the letters are not positioned very well.Also it is very important to embed the font that you are going to use. It is because they have different width than the others.
To troubleshoot the CC desktop app, see: Troubleshoot Creative Cloud download and install issues If AAM freezes when you apply an update, download and install the update manually.
Every time the player shoots an enemy, I update this field to show the new score. When I start the game: current = "Score: " score; and the text field shows "Score: 0"; When an enemy is killed: current = "Score: " score; and the text field shows "Score: "; I have also tried: current = "Score: " String(); and current = "Score: " String(score); with no success Score will automatically be converted into a string. I think you'd need to post your code for me to help you fully. I come from the Flex Builder side of Flash/ AS3 you see.
The problem is, whenever I try to update the text, its not showing the new number. I print the score to the console, and the score has the proper number, so it is not as if score suddenly became null. I guess you're using CS5.5 because you are doing more graphical work than programming? Sorry for my lack of communication but I figured out the problem.
Click the "Table" menu to choose one of the four formatting options.
An Unformatted Table imports the data without using Excel's formatting.